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Break Arcade Games Out (Open Source)
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Devlog
Source Code Walkthrough
September 28, 2019
by
Dan Zaidan
1
Hello everybody! The game we have have created FROM SCRATCH on a live stream was released on Steam last week! To celebrate it, I have opened the source code of the ENTIRE game to the PUBLIC DOMAIN so...
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Bug Fixes
September 25, 2019
by
Dan Zaidan
Hello everyone! Another update to fix some bugs! Thanks to people commenting on the discussions on the Steam page , I was able to see a bug that happened when you got the ball behind the enemy in the...
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First Update!
September 22, 2019
by
Dan Zaidan
Hello! I am super happy with the reviews so far! It's awesome that you are enjoying the game as well! :) Following some of your suggestions, I did an update for the game. Here is what I changed: * Bet...
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GAME RELEASE!
September 20, 2019
by
Dan Zaidan
2
It's been quite a journey everyone, but now we have reached the end! About two months ago, I started developing a game from scratch in C with the extra challenge of live streaming the entire process...
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Game RELEASE DATE and Livestream!
September 16, 2019
by
Dan Zaidan
Hello everybody! Break Arcade Games out has a release date! The game will be released on Steam and Itch.io for FREE on September 20th 2019 . https://store.steampowered.com/app/1145020/Break_Arcade_Gam...
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Free Source Code of the Complete Game!
September 15, 2019
by
Dan Zaidan
2
The game release is really close! With the game done, I have decided to release its [b]source code [/b]along with the game as a [b]FREE DLC[/b]. You can DOWNLOAD it NOW on itch.io: https://danzaidan...
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The GAME is DONE!
September 13, 2019
by
Dan Zaidan
Hello everybody! I'm super happy to announce that the game I have created entirely on a live stream, from scratch, in C.... IS FINISHED! This is it! The game is done! :D This has been a wonderful seri...
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Making a game in C from scratch! Ep 22: [Game Polish, Config File Parsing]
September 06, 2019
by
Dan Zaidan
Hello everyone! We had another wonderful stream. We have just a few things to polish before the big release on Steam! This game was created from scratch entirely on a live stream using the C programmi...
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Adding the finishing touches to the game - Livestream
September 02, 2019
by
Dan Zaidan
Hello everybody! Just dropping by to say that I'll go live on Twitch this Thursday (Sep 5th) at 8PM BRT to add the finishing touches to the game! https://www.twitch.tv/danzaidan Come see and help me r...
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Break Arcade Games Out - Wishlist on Steam!
August 23, 2019
by
Dan Zaidan
2
Hello everybody! I can't believe this game that I created entirely on live streams is getting r eleased on Steam ! It was an awesome journey where I learned and taught a lot. I hope the development pr...
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New Store Page in preparation for Launch
August 22, 2019
by
Dan Zaidan
1
OOOOOOOOOOOh it's almost done! If you have been following along the livestreams , you know that the game is almost done. We just have a bit of polishing to do and it'll be ready! In preparation for th...
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Making a game in C from scratch! Ep 21: [Asset System, Async Ogg Reader]
August 17, 2019
by
Dan Zaidan
Hello everyone! This is the last major system we need to finish the game! I am creating an entire game in C from scratch and live streaming the entire process! This stream, we created a Ogg Vorbis rea...
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Making a game in C from scratch! Ep 20: [Animated Level Transitions, Gameplay Improvemets]
August 05, 2019
by
Dan Zaidan
Hello everyone! Time to wrap on the gameplay! This series where we create an entire game in C from scratch and live streaming the entire process! Today, we improved several aspects of the game and spe...
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Making a game in C from scratch! Ep 19: [Camera System, Screenshake and Collision Programming]
August 03, 2019
by
Dan Zaidan
Hello everyone! The game is coming to en end! We are starting to wrap up this series where we create an entire game in C from scratch and live streaming the entire process! You can watch the entire pr...
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Source Code License - Public Domain
August 03, 2019
by
Dan Zaidan
Hello everyone! I was suggested to add a license to the game and the source code. I wanted it to be as permissive and as easy to use as possible, so that anyone could just download use, and not worry...
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Making a game in C from scratch! Ep 18: [Level Design and Gameplay Programming]
August 02, 2019
by
Dan Zaidan
Hello everybody! In this stream, I created and developed an entire new level for the game! This is a series where we create an entire game in C from scratch and live streaming the entire process! Toda...
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Making a game in C from scratch! Ep 17: [Gameplay Improvements: Animation, Audio, Robustness]
August 01, 2019
by
Dan Zaidan
Hello everyone! Another great stream in the series where we create an entire game in C from scratch and live streaming the entire process! Today, We started solving several small problems to improve t...
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Learn how to program a game
July 31, 2019
by
Dan Zaidan
#tutorial
Hello everyone! I have started a tutorial series to teach you how to program games! My story is a bit funny. I started developing my first big commercial game using Unreal and I was learning what I ha...
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Making a game in C from scratch! Ep 16: [Optimizing the Game (5x faster!), Programming a Profiler]
July 29, 2019
by
Dan Zaidan
Hello friends! I keep on making (and live streaming) the game. This time: engine optimizations! This was the longest and craziest stream so far! This stream, we started off by solving a few pending bu...
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Making a game in C from scratch! Ep 15: [Better Menu, Gameplay HUD, Text Drawing]
July 28, 2019
by
Dan Zaidan
Hello folks! I have started working on the "finishing" touches for the game! Today, we did some major visual and experience improvements on the game: the main menu now feels a lot nicer and has better...
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Making a game in C from scratch! Ep 14: [Implementing Sound Effects, Finishing the Mixer, Game Feel]
July 25, 2019
by
Dan Zaidan
Hello friends! Today was great! The game is now actually solid (nice visuals, nice sound, nice feel)! We have come a long way in this series where we create a game in C from scratch! In this stream, w...
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Making a game in C from scratch! Ep 13: [Main Menu, Save System, Implementing Sounds in the Game]
July 24, 2019
by
Dan Zaidan
Hello everyone! Another super productive stream! We are starting to see an end to the series where we create an entire game in C from scratch! The game is starting to look like a game! :D Today, I sta...
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Highlights of the development #2
July 23, 2019
by
Dan Zaidan
#highlights
Hello everyone! I have edited together the best moments of the second livestream in the "Making an entire game from scratch in C" series into this Highlights video! In this compilation, we see the mai...
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Making a game in C from scratch! Ep 12: [Parallel Programming: Making a Job System for the Engine]
July 21, 2019
by
Dan Zaidan
Hello everybody! This is another stream in our "developing an entire game in C from scratch" series! This stream, we fixed a few bugs and a few non-bugs with our sound system and we programmed a job s...
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Making a game in C from scratch! Ep 11: [Audio System and Mixer]
July 21, 2019
by
Dan Zaidan
Hello friends! We are in engine-improvement mode, (finished bitmap support last stream), so today, I implemented the audio system and sound mixer in the game engine! We started stream by using DirectS...
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Making a game in C from scratch! Ep 10: [Bitmaps and Subpixel Rendering, Pixel Art & Improvements]
July 20, 2019
by
Dan Zaidan
Hello folks! We have reached the 10th episode in the series where we create an entire game in C from scratch! We have come a long way! This was a super productive stream! We started off my making some...
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Making a game in C from scratch! Ep 09: [Graphics Programming: Rotated Rects]
July 19, 2019
by
Dan Zaidan
Hello people! In this stream, we started our game engine robustness pass! We had a few things in our todo list to improve it for the game, and the first thing we added was a way to draw rotated rectan...
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Making a game in C from scratch! Ep 08: [Programming a Particle System And Other Improvements]
July 17, 2019
by
Dan Zaidan
Hello everyone! Last time around, we started to improve the game's feel. On this stream, we go all in and create a particle system, solve several gameplay bugs and add more game feel releated feedback...
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Highlights of the first episode
July 17, 2019
by
Dan Zaidan
#highlights
Hello friends! Because the live streams can get pretty long, I decided to compile their best movements into one highlights video! The density of information in this video is just absurd! :D If you wan...
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Making a game in C from scratch! Ep 07: [Improving the Game Feel (Juice)]
July 15, 2019
by
Dan Zaidan
Hello everybody! This time around, I started to improve the game's feel, and add a little juice! :D You can start to see the big improvements in the game by just adding and exaggerating the player fee...
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Making a game in C from scratch! Ep 06: [Gameplay Debugging and Improvements]
July 14, 2019
by
Dan Zaidan
1
Hi all! We've been adding a lot of crazy gameplay ideas in the past couple of live streams, so this time around, we took a step back and solidified what we created as well as chased down and solved a...
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Making a game in C from scratch! Ep 05: [Programming the Game Design Core]
July 12, 2019
by
Dan Zaidan
Hello everybody! In the previous episodes, we made a platform layer (with input, window messages), a software renderer, a collision system, the basic breakout clone and some cool mechanics we came up...
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Making a game in C from scratch! Ep 04: [Programming Game Mechanics, Sketching some Levels]
July 11, 2019
by
Dan Zaidan
Hello! After we started experimenting with some gameplay ideas last episode, a lot of ideas came to my head. So in this stream, I restructured the based on the new ideas and implemented the base mecha...
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Making a game in C from scratch! Ep 03: [Gameplay Programming, Beginning of Game Modes]
July 07, 2019
by
Dan Zaidan
1
Hi everybody! Third stream was a success! We managed to implement pretty easily the base gameplay for the breakout game and then we started to try some ideas (both from the chat and the I had at the t...
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Making a game in C from scratch! Ep 02: [Gameplay, Epic Collision Failure, Epic Collision Success]
July 06, 2019
by
Dan Zaidan
2
Hello folks! Second live stream was a success! It was my first (of many, presumably) struggle while programming... hahaha I did some nice progress on the gameplay but when got time to make a more robu...
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Making a game in C from scratch! Ep 01: [Platform Layer and Software Rendering Programming]
July 06, 2019
by
Dan Zaidan
1
Hello everybody! I have been wanting to do this for some time, and I finally started! I'm going to develop an entire game, in C, from scratch in live streams. :D You can already see the first live st...
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