Making a game in C from scratch! Ep 02: [Gameplay, Epic Collision Failure, Epic Collision Success]
Hello folks!
Second live stream was a success!
It was my first (of many, presumably) struggle while programming... hahaha
I did some nice progress on the gameplay but when got time to make a more robust collision detection system, I failed miserably every time. Buuuuuuut, with a lot of persistence, I managed to successfully create it!!
If you want to check out this whole journey, watch the Youtube video!
All the episodes ara available for you to watch on Youtube: https://www.youtube.com/DanZaidan
If you want to catch the game being made live, check out my Twitch page: https://www.twitch.tv/danzaidan
We are now in a great shape to improve the game more and more!
See you guys next time!
Files
Get Break Arcade Games Out (Open Source)
Break Arcade Games Out (Open Source)
What if Breakout was the only arcade game people could make? An open-source game, written entirely on a live stream.
Status | Released |
Author | Dan Zaidan |
Genre | Action, Educational |
Tags | 2D, Arcade, Breakout, Fast-Paced, Open Source, Pixel Art, sourcecode |
Languages | English |
More posts
- Source Code WalkthroughSep 28, 2019
- Bug FixesSep 25, 2019
- First Update!Sep 22, 2019
- GAME RELEASE!Sep 20, 2019
- Game RELEASE DATE and Livestream!Sep 16, 2019
- Free Source Code of the Complete Game!Sep 15, 2019
- The GAME is DONE!Sep 13, 2019
- Making a game in C from scratch! Ep 22: [Game Polish, Config File Parsing]Sep 06, 2019
- Adding the finishing touches to the game - LivestreamSep 02, 2019
- Break Arcade Games Out - Wishlist on Steam!Aug 23, 2019
Leave a comment
Log in with itch.io to leave a comment.