Making a game in C from scratch! Ep 17: [Gameplay Improvements: Animation, Audio, Robustness]
Hello everyone!
Another great stream in the series where we create an entire game in C from scratch and live streaming the entire process!
Today, We started solving several small problems to improve the overall gameplay. Then we spent some time cleaning up and solidifying the player movement and animation, in regards to its frame-rate dependence. We also made the game sleep after flipping the frame to keep a constant frame rate. Finally, we improved the sounds, animations, etc of the gameplay as well.
You can watch the entire development process on Youtube: https://www.youtube.com/DanZaidan
Download the game and the source code for free: https://danzaidan.itch.io/break-arcade-games-out
Watch me live and help me make the game here: https://www.twitch.tv/danzaidan
The stage is set so that next stream we can do a new level: Tetris!
Cheers!
Files
Get Break Arcade Games Out (Open Source)
Break Arcade Games Out (Open Source)
What if Breakout was the only arcade game people could make? An open-source game, written entirely on a live stream.
Status | Released |
Author | Dan Zaidan |
Genre | Action, Educational |
Tags | 2D, Arcade, Breakout, Fast-Paced, Open Source, Pixel Art, sourcecode |
Languages | English |
More posts
- Source Code WalkthroughSep 28, 2019
- Bug FixesSep 25, 2019
- First Update!Sep 22, 2019
- GAME RELEASE!Sep 20, 2019
- Game RELEASE DATE and Livestream!Sep 16, 2019
- Free Source Code of the Complete Game!Sep 15, 2019
- The GAME is DONE!Sep 13, 2019
- Making a game in C from scratch! Ep 22: [Game Polish, Config File Parsing]Sep 06, 2019
- Adding the finishing touches to the game - LivestreamSep 02, 2019
- Break Arcade Games Out - Wishlist on Steam!Aug 23, 2019
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